Lesson 4: High-Speed Decision Making
Duration of Days: 1
Lesson Objective
Students will utilize "Attack Points"—identifiable features near a target—to increase speed during the approach to a control.
Why is it faster to run toward a large lake than a small hidden flag?
Attack Point, Catching Feature, Aiming Off, Rough vs. Fine Navigation.
2.12.3 Demonstrates knowledge of tactics and strategies within outdoor pursuits.
Level 2: Contrast the "Rough Orienteering" phase of a leg with the "Fine Orienteering" phase.
Level 3: Formulate a plan using the "Aiming Off" technique to ensure you don't miss a trail junction.
Orienteering is often called "culling the map." In the real world, this is a vital survival skill for search and rescue, forestry, and military operations. Beyond the technicality, it builds "executive function"—the ability to filter out distracting information and focus on specific data points while under physical exertion. It teaches you to trust your tools (the compass) over your instincts (the feeling of being lost).
Orienteering is just using a map.
Create groups with varying skills and abilities
Create challenges with varying levels of difficulty
Students will analyze their efficiency in using a an attack point versus using a direct line navigation.
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Mapping: High-resolution 1:5,000 or 1:10,000 scale IOF (International Orienteering Federation) maps.
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Navigation: Silva or Suunto baseplate compasses (with adjustable declination).
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Course Gear: Control points (orange/white flags), electronic timing "punches" (or manual pin punches).
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Safety: Whistles (required for all students), bright vests, and "safety bearing" cards for the local area.