Unit 4: Vex Claw Bot
Duration of Days: 30
Structural Components: The difference between Keps nuts and Nylock nuts, and the appropriate use of standoffs versus beams.
Drivetrain Mechanics: How power is transferred from the motors to the wheels (direct drive vs. geared).
Manipulators and End Effectors: The mechanical advantage required for a "claw" to grip and an "arm" to lift.
Center of Gravity: How the weight of the claw and battery affects the robot's stability and tipping point.
Wiring Schematics: How to properly port motors to the VEX Brain to ensure software compatibility later.
Interpret Technical Diagrams: Follow multi-step assembly instructions to build the chassis, tower, and arm.
Tool Management: Demonstrate the correct use of hex keys, wrenches, and pliers without stripping hardware.
Mechanical Troubleshooting: Identify and fix "friction points" (e.g., axles that are too tight or gears that aren't meshing).
Cable Management: Organize and secure wiring using zip ties to prevent tangles or unplugging during operation.
The Swept Away Tournament: Students participate in a round-robin style tournament. Success is measured not just by the final score, but by a Post-Game Engineering Report where students must:
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Analyze one specific mechanical failure or success they had during the match.
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Explain how they would modify their gear ratios or claw grip to improve their "objects-per-minute" rate.
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Demonstrate a "Safety & Integrity" check, proving their robot survived the match without losing parts.
| Lesson # | Lesson Title | Duration of Days |
|---|---|---|
| 1 | Introduction to VEX | 3 |
| 2 | Exploration of Parts | 6 |
| 3 | Clawbot Construction | 15 |
| 4 | Swept Away Challenge | 4 |
| 5 | Analysis of Clawbot | 2 |